R.E.P.O. Cheats on PC: Solo Runs, Energy, Trainer

R.E.P.O. does not have cheat codes and does not have a cheat menu. Semiwork ships two chat commands, one for a cinematic camera and one for a green screen, both for people making videos. The game is a quota, a tool that runs on energy, and loot that breaks on every doorframe. It can be played alone, and alone is the only place a cheat belongs.

Takeaways R.E.P.O. on PC, what a cheat has to deal with

  1. No codes, two commands The only official commands are /cinematic and /greenscreen. Neither touches health, energy or money.
  2. The loot loses value as you carry it Every knock takes money off a valuable. The quota is met at extraction, not at pickup.
  3. Energy runs the tools and drains faster than it comes back Grabbing, lifting and moving heavy objects cost it. Recharge is slow, and the route out is the slow part.
  4. The trainer is 25 switches, six free Valuables that cannot lose money, restore health, a weaker hunter, higher jumps. Godmode, energy and the eight shop upgrades are premium.

Two commands, both for the camera

Semiwork’s R.E.P.O. launched into early access on 26 February 2025 and peaked at 230,000 players in its first weekend. It has never had a cheat menu. The two commands that exist, /cinematic and /greenscreen, are typed into chat and change the camera for streamers. There is no console, no godmode toggle, no money command, and nothing in the Steam listing suggests one is planned.

What the listing does say is the loop: locate valuable items in the haunted building, carry them to the extraction point, meet the quota, buy upgrades and weapons with SURPLUS at the Service Station between runs, go back down. It also says two things people miss. Single-player is a listed mode, and co-op is up to six.

Version 0.4.0, the Cosmetics Update of 7 May 2026, redesigned the station with a shopkeeper and an upgrade reroller, added a race mode and eight items, and left the loop alone. The Monster Update before it, 0.3.0 in October 2025, added ten enemies to hunt you through it.

The three things that end a run

The valuables break. A vase is worth a number when you pick it up and a smaller number every time it touches a wall, a floor or a monster. The quota is checked at extraction, so what matters is what survives the route, and the route is a corridor full of doorframes with something behind you.

Energy runs everything. Grabbing an object, lifting it, dragging a piano down a stairwell, all of it drains the bar, and the bar refills slowly. The heavier the loot, the faster the drain, and the more valuable it is, the heavier it tends to be. Out of energy means the piano is on the floor and you are standing next to it.

The upgrades are the progression, and they cost the money you did not lose. Energy, health, strength, sprint speed, grab range, extra jump, throw strength, tumble launch: eight upgrades in the shop, bought with the SURPLUS that made it out. A bad run is a run where the piano paid for nothing.

Playing alone, all three are worse. There is nobody to carry the other end.

What the trainer changes

The R.E.P.O. trainer lists 25 cheats, six free. The free six are the extraction problem read out loud: Valuables Cannot Lose Money, restore health, a nerf for the enemy hunter, two jump-height switches at two and four times, and, in the other direction, Valuables Lose Money Quickly, a free hard mode for people who think the vase is too sturdy.

The premium list starts with energy: unlimited, and then four dials, faster and slower recharge, faster and slower drain, so the bar can be tuned rather than just switched off. Three speed multipliers for sprint, crouch and move. Godmode. Add money to all valuables, and add money in the shop.

Then eight cheats that read exactly like the shop: Upgrade Energy, Extra Jump, Grab Range, Strength, Health, Sprint Speed, Throw Strength, Tumble Launch. One per shop entry, no SURPLUS required. That is the progression handed over in the same order the game sells it.

The rule that matters more than the switches

R.E.P.O. is a co-op game with a single-player option, and every switch above is for the option. A lobby with a second person in it is somebody else’s evening, and a trainer has no business there. The developers built a game about six people shouting over a piano, and the shouting is the game.

Play it straight with friends. Nothing on this page applies.

The trainer for the solo run: the one where you want to see the fourth level without the piano paying for nothing, or want a vase that survives the corridor for once. It changes values in memory on your own PC and stops at your own lobby.

R.E.P.O. on PC, what a cheat has to deal with Infographic R.E.P.O. on PC, what a cheat has to deal with Click to enlarge
R.E.P.O. on PC, what a cheat has to deal with

R.E.P.O. · games-trainer.com

Does R.E.P.O. have cheat codes?

No. Semiwork has not added cheats or a debug menu. The two official commands, /cinematic and /greenscreen, are for content creators. Real cheats on PC come from a trainer, for solo play only.

Can you play R.E.P.O. alone?

Yes. The Steam page lists single-player alongside co-op for up to six, and the 0.4.0 patch notes adjust what spawns in single-player games. The trainer is for that mode.

Is R.E.P.O. still in early access?

Yes, since 26 February 2025. Version 0.4.0 arrived on 7 May 2026 with cosmetics, a new shop and a race mode. The Monster Update, 0.3.0 in October 2025, added ten enemies.

Will cheating get me banned in R.E.P.O.?

Keep every cheat in a solo lobby and the question does not come up. The trainer changes values on your own PC, and this page stops at single-player.